Wolfprint 3D is on a mission to bring humanity into VR. At Wolfprint, we imagine a world in which we can create authentic relationships and connections with friends, family and colleagues in virtual reality.
Wolfprint believes that the future of virtual reality goes beyond individual experiences, and that the potential of VR allows for social and shared-space participation in virtual worlds. Despite this potential and vision, there are problems to bringing this vision to market.
Wolfprint believes that to make VR truly social, every person needs a unique 3D avatar and that the only way to create a realistic life-like avatar is by using 3D scanning. Currently high-quality 3D scans can cost over $500. In addition, 3D scanners on the market are typically large and require an operator. The cost of production limits scalability.
A cost-effective, scalable 3D scanning solution that does not sacrifice quality for cost could allow every individual to have a realistic virtual 3D avatar. Wolfprint 3D seeks to provide that solution and to position themselves to be the company that brings real people into VR.
Step 1: Cost-Effective, Scalable 3D Scanning Booths
At Wolfprint, we are building a global network of 3D scanning booths. Unlike existing scanners, our proprietary booths produce studio-quality scans autonomously (i.e. with no operator needed) at a fraction of the current cost.
Step 2: API & Database of 3D Scans
Every human scan is automatically added to Wolfprint's growing database. Through the Wolfprint API,* developers around the world will be able to bring “real people” into their VR applications, such as games or shopping apps. Instead of generic avatars, users will be able to use their own personal avatars in various VR and gaming experiences.
*Wolfprint API represents a planned future offering. This statement is meant for illustrative purposes. It does not represent guarantees of future results, levels of activity, performance, or achievements.
Join Wolfprint 3D CEO Timmu Tõke for an Investor Webinar on Wed, Dec 14, 2016 2:00 PM - 2:30 PM EST: